Metro exodus endings
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You can react to the world however you like. “You can be whatever character you want to be. “You play the game the way you want to play,” he said. He then went on to talk about the way the endings themselves will vary, saying that there is no “good” or “bad” ending, and that the ending players get will fit with the way they’ve played the game all the way through. It is very subtle in the game and that’s important as we don’t want people to try and game it.” I think it is a lot more nuanced than that.
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Honestly, we don’t call it a morality system because it is not just black and white. “There is no prompt that says press this button to do the good thing, press this button to do the bad thing. “It is really important that the way that system works is that those choices aren’t telegraphed up front,” said Beynon.
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Speaking to PlayStation Universe, Huw Beynon, who is the head of global communications at Deep Silver, the game’s publishers, said that the choices players make in the game won’t be a simple “good or bad” affair, and that instead they will be much more nuanced and subtle. And just like its predecessors, Exodus is going to have multiple endings as well, with choices made by players impacting where the story winds up when it’s at a close. The Metro games have always been known for their narrative and tense atmosphere more than anything else, and though the upcoming Metro Exodus certainly has a lot of people excited about its much more open ended nature in terms of level design, those two things are still going to be supremely important.